Aider Pong Journey

From vulgar snake to even more vulgar pong

By BurntPineapple

Pong But Make It Toxic

After the success of Vulgar Snake, I decided to push Aider even further - creating the most offensive version of Pong imaginable. The results? Glorious.

The Making of a Masterpiece

Key stats:

  • Development time: 45 minutes
  • Tokens burned: ~42k
  • Insults generated: 128 (and counting)
  • Particles exploded: ∞

The AI handled all the tedious parts:

  • Particle effects for ball trails
  • Dynamic insult messaging
  • AI opponent with “personality”
  • Score explosions

While I focused on the important stuff:

  • Curating the most offensive insult library
  • Fine-tuning the AI’s trash talk timing
  • Making sure the particle effects looked dope

Behold the Beauty

Lessons Learned

  1. AI gets dark - I didn’t need to write most of the insults, just seed a few examples
  2. Effects are cheap - Particle systems that would take me hours were done in minutes
  3. Personality matters - The AI opponent’s “flaws” make it feel more human
  4. 16:9 is life - Proper aspect ratio makes all the difference

What’s Next?

I’m thinking:

  • Multiplayer mode (with voice chat insults)
  • Power-ups (like “mute opponent” or “disable chat”)
  • Dynamic difficulty that adapts to your salt level

The possibilities are endless when you have an AI co-pilot who never judges your terrible ideas.